Germany’s Federal Ministry for Family Affairs has expressed support for a recent initiative from the state of Mecklenburg-Vorpommern seeking stricter regulation of loot boxes within online games.
The Ministry stated on Monday that it welcomes initiatives focused on the protection of children and adolescents. Loot boxes, described as virtual containers with randomized contents purchased with real money, have raised concerns due to their unpredictable nature.
Acknowledging that gaming is now an integral part of growing up for many young people, the Ministry highlighted associated risks, specifically the potential for encountering hidden costs. These mechanisms, it stressed, can lead to a loss of control over spending and potentially contribute to the development of problematic or excessive gaming behaviour.
Loot boxes, the Ministry indicated, are particularly concerning for younger players, as they incorporate elements similar to gambling and can encourage excessive media consumption.
The Ministry pointed to existing regulations implemented in 2023 regarding age ratings for digital games. These rules consider “interaction and usage risks” including financial traps and gambling-like features. Preliminary data shows these regulations are having an impact: approximately one-third of games with online functionalities assessed since then have received higher age ratings due to such interaction risks, including those posed by loot boxes.
Furthermore, textual descriptors are now used alongside age ratings to inform consumers about additional features within games. The Ministry also indicated that it will advocate for a prohibition of unfair commercial practices, such as “dark patterns” and addictive designs, within the planned EU “Digital Fairness Act”.